🚢 Boat Raiding & Defense

The high seas (and skies) are contested — send armed fleets, guard your cargo, and defend against raiders or lose it all.

⛵ Raiding: Attacks & March Speed

Raiding stable squads, marching across the map, and hitting enemy camps scale on your march speed and army strength. Coordinate with your guild and shield up when your army is weak to avoid handing free points to the enemy during GvG.

March SpeedCritical for raids and reinforcement. Avoid the Slacker title debuff (-30% march speed).
Scout FirstUse scouts to find weak targets rather than blind attacks.
Shield UpLower-power players must shield during war phases so the enemy can't farm easy points off them.
⚠️ Bandit debuff: If your server's Hegemon tags you as Bandit, you can still attack — but you're blocked from plundering any resources for 24 hours. Rogue farming becomes pointless.

🚁 Airship Fleet Trading & Defense

The airship system is a lucrative trading route — and your "sea" is heavily contested. Your cargo can be looted by other players, so you must guard every flight.

🛡️ Airship Defense Tech Tree

Invest in the airship trading tree to minimize losses and protect your expensive cargo runs:

TechnologyEffect
Full ThrottleReduces trading flight times by 25% — less time vulnerable to looters.
Aegaeon30% chance to spawn a specialized ship that can only be looted once per run.
👉 Tactical Note: Faster flights via Full Throttle + a once-lootable Aegaeon ship is the strongest defense combination — it reduces both exposure time and total lootable cargo.

⚔️ Defending Your Camp from Raids

👉 Tactical Note: Pair the Strategist heal title with a full hospital: apply the title before clicking Heal — the bonus doesn't retroactively speed up already-active healing.

💡 Survivor Tip

Every sea run carries risk. Lock high-value cargo, invest in Full Throttle + Aegaeon, guard ships with your main squads, and keep an armed-defensive lineup plus a ready hospital at home.